Anime is able to reach different audiences of all ages because it offers a wide variety of media that is tailored to diverse demographics and genres.
There are five main demographics of anime. According to The Difference Between Manga Demographics vs. Genres by Sarah Martin, in the past some people have tended to get these two terms confused at times and mistakenly view them as lead, definitive genres instead. However, this is not the case, as both "demographics" and "genres" differ slightly from one another and represent two different purposes in anime for an audience.
According to Anime Collective, demographics describe who the anime is marketed toward and are based off of age group and sometimes even gender. Genres, on the other hand, describe what the story is about, including themes, tone, mood, plot development, and setting.
When you take these factors into consideration, the anime world can definitely initially be overwhelming for those individuals who are not yet used to it. For someone who may be new to anime and not even have an idea as to what to possibly begin watching, genres make it much easier to help find stories that they would be likely to enjoy. For longtime fans, genres provide a foundation of what they may already know they enjoy watching while still giving them some space to try watching any new shows if they are ever interested in branching out.
. ݁₊ ⊹ . ݁˖ . ݁
From here, I will not touch upon each one of the five various demographics of anime as well as several of the most popular genres of anime throughout the world:
Shonen (Shounen) — This demographic of anime focuses on younger male protagonists throughout their unique storylines under varying genres and was initially aimed at young boys ages 12-18.
Shojo (Shoujo) — This demographic of anime focuses on younger female protagonists throughout their unique storylines under varying genres and was initially aimed at young girls ages 12-18.
Seinen — This demographic of anime is similar to Shonen but also heavily represents more mature topics for ages 18+. Seinen was initially aimed at men ages 18-40.
Josei — This demographic of anime is similar to Shojo, yet is also the female-oriented version of Seinen. Josei was initially aimed at women ages 18 and older due to its representation of more mature topics.
Kodomomuke — This demographic of anime is all aimed towards children. However, many adults tend to enjoy Kodomomuke as well. Themes here are typically very gentle and educational in nature (and not portrayed as intense by any means).
. ݁₊ ⊹ . ݁˖ . ݁
According to Displate Magazine, there are a large number of genres within the anime realm, each offering content for every viewer to be able to enjoy depending on their personal interests, such as the following:
Action — This genre focuses on fast-paced battles and fighting.
Comedy — This genre is meant to be lighthearted and funny.
Fantasy — This genre is set in magical worlds, usually involving magic or mythical creatures.
Horror — This genre is oftentimes unsettling, setting out to scare the audience by utilizing dark themes.
Idol — This genre emphasizes idol groups who sing and perform, typically from either Japan, South Korea, or China.
Isekai — This genre is when a character is unexpectedly transported into an unknown world.
Mecha — This genre focuses on machines and robots, with battles and exploration entailed.
Romance — This genre involves relationships and emotional connections between characters.
Sci-Fi — This genre focuses on outer space and advanced science.
Slice-of-Life — This genre involves your typical day-to-day life events that can be seen as relatable to the audience.
. ݁₊ ⊹ . ݁˖ . ݁
Similar demographics and genres also span across both manga and anime-based video games as well. According to Why are Most Anime Based on Manga? by Gina DiGiovancarlo, what some people may not know is that completely original anime television shows are relatively rare when compared to the large number of shows that are first adapted from either manga or anime-based video games.
Although anime is often linked to manga and video games as a collective whole, each medium can also stand on its own. The artistic styles across different manga allow their stories to shine independently over the course of the pages and help to enhance the overall plot greatly. Anime-based video games strive to offer an experience that is interactive for players to take part in, representing this unique medium in its own sense.
Together, anime, manga, and anime-based video games can be viewed as an influential media trio, highly adored by fans of all ages across the world.
